Senior Software Engineer, Mixed Reality - Labs

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 Unity Labs’ Authoring Tools Group makes tools for augmented and virtual reality developers. Alongside a team of awesome developers, you’ll be responsible for helping to build out MARS, the Mixed and Augmented Reality Studio (MARS). In particular, you’ll be focusing on the backend, data systems, and the simulation view of our Unity extension. This is a new specialized view that lets our developers test against simulated real-world data directly in the editor, so that they can make apps that can robustly run in the real world. 

This feature, and role, are a key part of Unity’s goal to be the best possible realtime tool for all kinds of 3D creation. You’ll be helping to define and improve quick iteration and world simulation for augmented reality tools today, and spatial computing over the next decades.

Labs’ Authoring Tools Group is a diverse team of passionate XR developers and thinkers. We care deeply about helping developers be able to make apps that can truly run in the real world. In joining the team, you’ll be helping to move the entire industry forward towards real ubiquitous spatial computing. 

This role may involve some amount of travel to other offices, though we are happy to work with your schedule and responsibilities. Additionally, this role is a product development role, not a prototyping or research position. 

Responsibilities

  • Maintain and improve the MARS simulation view feature
  • Work with the integrations lead, frontend lead, and data lead to ensure that the simulation view works with all kinds of data
  • Figure out and implement new use cases for the simulation view and work with partners who are defining semantic and other types of labels for their sensor-driven datasets
  • Work with the entire engineering team to surface sim view features in the editor

Requirements

  • Unity experience required, either as a user or an extensions developer
  • Demonstrated interest in XR, either through professional experience or personal projects 
  • Familiarity or professional experience in C#, and C++
  • Experience shipping and maintaining real products 

Bonus points

  • A true passion for, and enjoyment of spatial computing. The entire team is united in our shared interest for the future of human-computer interaction and how XR can help
  • Related, mixed reality development, personal or professional, is a significant bonus
  • Speaking experience is useful as we often give talks across Labs, both internally and externally
  • Experience with demos and prototyping is a plus

Who we are

Unity is the creator of the world’s leading real-time 3D development platform, giving users the most powerful and accessible tools to create, operate, and monetize experiences for the real-time world. Unity empowers anyone, regardless of skill level and industry, to create 3D visual content using world-class technology, operate using resources that maximize ease-of-use, and monetize, so that they can find success with their creations. The company’s 1,000 person development team keeps Unity at the forefront of development by working alongside partners such as Google, Facebook, Oculus, Autodesk, and Microsoft to ensure optimized support for the latest releases and platforms. Made with Unity experiences reach nearly 3 billion devices worldwide and have been installed more than 34 billion times in the last 12 months. For more information, please visit www.unity.com. 

 

Unity is an equal opportunity employer committed to fostering an inclusive, innovative environment with the best employees. Therefore, we provide employment opportunities without regard to age, race, color, ancestry, national origin, religion, disability, sex, gender identity or expression, sexual orientation, or any other protected status in accordance with applicable law. If there are preparations we can make to help ensure you have a comfortable and positive interview experience, please let us know.

Pursuant to the San Francisco Fair Chance Ordinance, we will consider for employment qualified applicants with arrest and conviction records.

Headhunters and recruitment agencies may not submit resumes/CVs through this Web site or directly to managers. Unity does not accept unsolicited headhunter and agency resumes. Unity will not pay fees to any third-party agency or company that does not have a signed agreement with Unity.

#LI-MN1 #SEN 

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Our SF office is within a block of some incredible restaurants and fun hangout spots! We're right in-between the Powell and Montgomery BART stations. Work at Unity includes a ton of flexibility, depending on your role, the needs of your team and ultimately the way you and your team work best togethe

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