Aechelon Technology
Jobs at Aechelon Technology
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Software
The 3D Modeler will create, UV map, texture, and light various models, using Autodesk Maya and Adobe Photoshop, for 3D simulation environments.
Software
Lead product strategy, roadmap, and delivery for high-fidelity flight simulation and synthetic data solutions. Collaborate with engineering, systems, QA, content, and external stakeholders to gather requirements, prioritize backlogs, and manage full product lifecycle to meet military-grade standards and customer needs.
Software
The Geotypical Production Modeler produces visual data using GIS software, focuses on machine learning for feature processing, and collaborates across teams for quality assurance.
Software
Lead system-level validation and automation for complex simulation and 3D graphics subsystems. Define test strategy, build Python-based test frameworks and utilities, use AI-assisted tools to generate and improve tests, mentor junior QA, coordinate cross-team testing, and drive improvements in coverage, reliability, and release readiness.
Software
Design and build high-performance, responsive frontend web and desktop applications (React/TypeScript/Electron). Drive frontend architecture and implementation decisions, integrate real-time bidirectional data (WebSockets), optimize for speed/security/scale, collaborate with UI/UX and backend teams, and mentor engineers to improve frontend engineering practices.
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Create precise vector annotations and segmentation masks on geospatial imagery, validate and correct automated detections, maintain documentation and QA, support dataset pipelines, and assist ML teams with inference and model evaluation to produce production-ready training data.
Software
Produce area-of-interest and wide-area geotypical feature population for the visual database using GIS tools, ML-assisted feature generation, QA, discrepancy resolution, and internal tool support. Collaborate with DAML and integration teams, prepare and preprocess training data, perform spatial analysis, and maintain feedback loops to improve ML-driven feature tools.
Software
Lead development of tools and pipelines to reconstruct 3D models from images and video, register imagery to global terrain, generate and relight Gaussian splats, validate outputs for digital twin/AI use, and guide engineering efforts to deliver real-time graphics content for simulation and imagery exploitation.
