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Recently posted jobs
Gaming
Define and own the game's visual style end-to-end: create art samples, moodboards, key art, and in-style assets. Produce illustrations and concept art, mentor junior artists, collaborate with the team and community, and work with generative AI tools as an augmenting technology. Contract-to-hire starting with paid trial projects.
Gaming
Lead engineering of a cross-platform web game: write code, build infrastructure, collaborate with founder and creative team, prototype features, and contribute to game design. Start contract-to-hire, moving to full-time if fit.
Gaming
Contract 2D Art Generalist creating concept art, character illustrations, and game art. Collaborate with the team to develop a cohesive visual direction, contribute art assets to the project, and iterate based on feedback. Work varies week to week; potential for additional future work.
