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Recently posted jobs
Gaming • Mobile
Designs and develops reliable, scalable, low-latency backend and networking systems supporting AR technology, developers, and game products. Responsibilities include architecture, coding, testing, load testing, code reviews, troubleshooting, system integration, and technical strategy. Collaborates with engineering and cross-functional teams, external partners, and may supervise junior engineers.
Gaming • Mobile
The Senior Data Scientist, Marketing will develop analytical models and reporting solutions to support user acquisition and marketing effectiveness, utilizing AI for improved marketing insights.
Gaming • Mobile
Lead design, implementation, and operations of global compensation programs. Partner with senior leaders and HR to benchmark, analyze market data, build dashboards, drive automation, ensure pay equity, and manage annual compensation cycles and related projects across geographies.
Gaming • Mobile
Leads the design of procedural game worlds, combining terrain, creatures, resources, buildings, encounters, and points of interest into cohesive player experiences. Establishes standards for pacing, density, traversal, sightlines, and world composition; partners with Tools, Art, UX, and Engineering on generation frameworks and prototypes; guides systems from concept through live operation; and builds and mentors a high-performing world and level design team.
Gaming • Mobile
Owns slate operations across games in development, managing organizational cadence, cross-functional alignment, and the Game Development Framework from concept through launch. The role supports senior leadership, tracks investment and development progress, drives launch readiness, facilitates playtesting and validation, resolves operational blockers, improves processes, and builds scalable operating models across game teams and central functions.
Gaming • Mobile
Lead and develop a distributed QA team for a live AAA mobile game. The role drives scalable QA practices, release excellence, quality metrics, process improvement, and cross-functional collaboration across engineering, live operations, marketing, customer support, localization, and external development teams. Responsibilities include planning quality activities, managing releases and deployments, communicating risks to stakeholders, and supporting continuous improvement throughout the game development lifecycle.
Gaming • Mobile
Leads the global Community Management and Customer Support vision for an unannounced live-service game. Builds player feedback loops, support operations, scalable processes, launch communications, community health metrics, and cross-functional partnerships. Establishes both functions from the ground up, manages external partners, represents player needs to executives and development teams, and guides strategy across development, beta, launch, and live operations.
Gaming • Mobile
Own the design and implementation of core systems for a pre-production F2P mobile live-service game. Build progression, combat scaling, economy, rewards, models, simulations, tuning tools, and documentation. Implement and iterate systems in Unity, collaborate with gameplay and engineering teams, use analytics and playtest results to balance systems, and translate ambiguous problems into shippable solutions.
Gaming • Mobile
Own end-to-end product analytics for MONOPOLY GO!’s Minigame Vertical. Analyze player behavior, game performance, KPIs, and complex datasets; define metrics, establish tracking and reporting, design A/B tests, and deliver actionable recommendations. Partner with product, data platform, data science, and game teams to influence roadmaps, optimize game economies, improve player engagement, and communicate insights through presentations and reports. Use AI-powered tools to accelerate analysis and improve analytical artifacts.
Gaming • Mobile
Lead Product Performance for a high-profile AAA mobile free-to-play game: own revenue forecasting, KPI targets, live-ops strategy and calendar, experimentation, analytics-driven iteration, and cross-functional alignment with roadmap, creative, marketing, and community. Build and manage the Product Performance team and drive monetization optimization and executive reporting.
Gaming • Mobile
Lead global performance marketing for a new ARPG mobile title from pre-launch to scale. Own UA strategy, multi-million-dollar budgets, full-funnel measurement, attribution, incrementality and LTV modeling. Build and mentor a global UA team (including a pod in Shanghai), collaborate cross-functionally, optimize creative and marketing tech, and drive growth and efficiency.
Gaming • Mobile
Design, build, and evolve scalable backend systems for WWE Champions. Support live-ops, incident management, reliability improvements, and pre/post-release backend support. Collaborate with client (Unity) engineers, drive technical roadmap, mentor cross-functional teams, and optimize performance and content pipelines for live mobile games.
Gaming • Mobile
Lead product roadmap and strategy for a new F2P mobile+PC title in pre-production. Drive F2P systems, monetization, live ops, and cross-functional pods; set priorities, evaluate opportunities, integrate emerging tech (including generative AI), and shape product culture from concept through live operations.
Gaming • Mobile
The Senior Director of Community will lead community strategy, engagement, and retention for a new AAA game, focusing on community management, social media, and influencer partnerships while building a dedicated team to enhance player relations and game visibility.
