Striking Distance Studios
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Recently posted jobs
Gaming • Design
The Level Designer is responsible for designing, building, and implementing 3D levels in Unreal Engine, collaborating with Design, Art, and Production to create immersive gameplay experiences.
Gaming • Design
The Senior Systems Administrator maintains and optimizes the IT infrastructure for a game development studio, supporting systems, networks, and security while collaborating with development teams.
Gaming • Design
The Technical Designer will design and document game mechanics, collaborate with cross-disciplinary teams, balance gameplay for engagement, and create tools to enhance production workflows.
Gaming • Design
The Production Coordinator supports the Lead Producer in game project development by managing tasks, tracking progress, and assisting with production documentation and quality assurance.



