Top Design Jobs in San Francisco, CA

Reposted YesterdaySaved
Hybrid
177K-261K Annually
Expert/Leader
177K-261K Annually
Expert/Leader
Gaming • Information Technology • Mobile • Software • Esports
The Associate Art Director at Cloud Chamber leads the visual output of the Art Department, managing creative vision and quality with internal and external teams, fostering collaboration across disciplines, and mentoring team members.
Top Skills: 3Ds MaxAftereffectsBlenderHoudiniMayaNukePbr WorkflowsSubstance DesignerSubstance PainterUe5Zbrush
Reposted 2 Days AgoSaved
Hybrid
100K-148K Annually
Senior level
100K-148K Annually
Senior level
Gaming • Information Technology • Mobile • Software • Esports
As a Senior Combat Designer, you will lead the creation of AI characters and combat systems, collaborating closely with cross-disciplinary teams to achieve ambitious design goals for the game.
Top Skills: Unreal Engine
Reposted 2 Days AgoSaved
Hybrid
123K-182K Annually
Senior level
123K-182K Annually
Senior level
Gaming • Information Technology • Mobile • Software • Esports
The Principal Environment Concept Artist will craft high-fidelity environment concepts, guide the environment team, and bridge Art, Narrative, and Design, ensuring cohesive gameplay.
Top Skills: 3Ds MaxIllustratorMayaPhotoshop
Reposted 2 Days AgoSaved
Hybrid
100K-148K Annually
Senior level
100K-148K Annually
Senior level
Gaming • Information Technology • Mobile • Software • Esports
The Senior Combat Designer will create and script captivating gameplay encounters for BioShock 4, working collaboratively to elevate interactive moments, ensure quality, and drive the overall creative vision.
Top Skills: Unreal EngineVisual Scripting Tools
10 Days AgoSaved
Hybrid
100K-148K Annually
Senior level
100K-148K Annually
Senior level
Gaming • Information Technology • Mobile • Software • Esports
Create and implement high-quality gameplay, AI, and scripted animations (keyframe and mocap) in Unreal Engine. Collaborate with designers, programmers, and senior animators to optimize animation pipelines, rigging, and gameplay systems. Mentor junior animators, debug and optimize animations, and maintain artistic standards for character performance across bipedal, quadrupedal, organic, and mechanical entities.
Top Skills: JaliMayaMocapMotion CaptureMotionbuilderRiggingUnreal Engine
Reposted 11 Days AgoSaved
Hybrid
100K-148K Annually
Senior level
100K-148K Annually
Senior level
Gaming • Information Technology • Mobile • Software • Esports
As a Senior Level Artist, you will create stunning game environments, collaborate with various teams, iteratively design layouts, and maintain high artistic standards for BioShock.
Top Skills: Unreal 4Unreal 5
16 Days AgoSaved
Hybrid
San Mateo, CA, USA
123K-182K Annually
Senior level
123K-182K Annually
Senior level
Gaming • Information Technology • Mobile • Software • Esports
Create and implement high-quality keyframe in-game animations for human and non-human characters, iterate via playtesting, prototype gameplay/cinematic features in Unreal, set up blends/overlays/events, collaborate cross-discipline, maintain animation standards, and mentor fellow animators.
Top Skills: BlueprintsMayaPerforceUnreal EngineUnreal Sequencer
17 Days AgoSaved
Hybrid
San Mateo, CA, USA
123K-182K Annually
Senior level
123K-182K Annually
Senior level
Gaming • Information Technology • Mobile • Software • Esports
Lead and produce high-quality in-game animations, implement and tune animation systems in Unreal using Blueprints, prototype gameplay animations, set animation standards, mentor and onboard animators, collaborate with technical artists, designers, engineers, and production to plan roadmaps and ensure polished player motion and delivery.
Top Skills: BlueprintsExcelGoogle SheetsMayaPerforceUnreal Engine
Reposted 21 Days AgoSaved
Hybrid
San Mateo, CA, USA
109K-161K Annually
Senior level
109K-161K Annually
Senior level
Gaming • Information Technology • Mobile • Software • Esports
The Senior Technical Animation Designer will create and maintain animation systems, collaborate across teams, and mentor animators, focusing on high-quality gameplay mechanics.
Top Skills: BlueprintsC++Control RigIkMayaUnreal Engine
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