Top Design Jobs in San Francisco, CA

YesterdaySaved
Hybrid
San Mateo, CA, USA
82K-121K Annually
Entry level
82K-121K Annually
Entry level
Gaming • Information Technology • Mobile • Software • Esports
Design gameplay user experiences from concept through implementation. Responsibilities include defining UX vision, creating personas, user journeys, wireframes, flow diagrams, prototypes, and design systems; collaborating with UI artists, engineers, technical designers, and game designers; validating usability and accessibility; and supporting technical execution in game engines.
Top Skills: FigmaProtopieUnityUnreal EngineVisual Scripting
2 Days AgoSaved
Remote or Hybrid
San Mateo, CA, USA
104K-154K Annually
Senior level
104K-154K Annually
Senior level
Gaming • Information Technology • Mobile • Software • Esports
Create high-fidelity UI assets including icons, menus, HUDs, and motion graphics concepts for games. Lead UI asset integration, scalable pipelines, technical implementation, performance optimization, localization, and multi-platform layouts. Collaborate with UX designers, UI engineers, technical designers, and leads to deliver complete features. Establish visual standards and style guides, communicate artistic rationale, manage workflows, and mentor other artists.
Top Skills: UmgUnreal Engine
Reposted 3 Days AgoSaved
Hybrid
150K-223K Annually
Senior level
150K-223K Annually
Senior level
Gaming • Information Technology • Mobile • Software • Esports
Lead and grow a lighting team to define and execute real-time lighting for immersive AAA games. Establish visual standards, optimize lighting workflows, collaborate with Art, Tech, and Production to meet runtime and timeline constraints.
Top Skills: LumenPhysically Based Rendering (Pbr)Real-Time Rendering EnginesUe SequencerUnreal Engine 5
One Month AgoSaved
Hybrid
San Mateo, CA, USA
113K-167K Annually
Senior level
113K-167K Annually
Senior level
Gaming • Information Technology • Mobile • Software • Esports
Drive complex multiplayer game features from concept through implementation, focusing on economy design, reward systems, player progression, and systemic content. Collaborate cross-functionally, implement and iterate features in Unreal Engine, analyze economy models, respond to feedback, provide design leadership, mentor peers, and align stakeholders around feature goals and game quality.
Top Skills: BlueprintC#C++Unreal Engine
One Month AgoSaved
Hybrid
San Mateo, CA, USA
156K-230K Annually
Expert/Leader
156K-230K Annually
Expert/Leader
Gaming • Information Technology • Mobile • Software • Esports
Lead the design, implementation, optimization, and maintenance of scalable in-game UI systems using Unreal Engine, Blueprints, UMG, AngelScript, and UI Materials. Translate UX designs into performant implementations, establish UI architecture and workflow standards, collaborate with multidisciplinary game development teams, evaluate new tools, and mentor technical designers. The role also contributes to technical roadmaps, hiring, onboarding, and building the studio’s technical UI function.
Top Skills: AngelscriptBlueprintC#C++Ue4Ue5Ui MaterialsUmgUnreal Engine
One Month AgoSaved
Remote or Hybrid
San Mateo, CA, USA
128K-189K Annually
Senior level
128K-189K Annually
Senior level
Gaming • Information Technology • Mobile • Software • Esports
Develops high-quality character concepts from exploration through production-ready designs, including sketches, turnarounds, and documentation. Translates ambiguous creative briefs into visual solutions aligned with narrative, gameplay, and art direction. Defines character design standards, collaborates with art and cross-disciplinary teams to support 3D production, mentors artists, improves workflows, and independently manages complex assignments.
Top Skills: 2D Concept-Art ToolsAi-Assisted WorkflowsBlenderMayaZbrush
2 Months AgoSaved
Remote or Hybrid
San Mateo, CA, USA
128K-190K Annually
Expert/Leader
128K-190K Annually
Expert/Leader
Gaming • Information Technology • Mobile • Software • Esports
Leads a multiplayer game feature team by setting design objectives, managing and mentoring designers, defining sprint and milestone priorities, evaluating gameplay, and coordinating cross-functional execution. The role requires expertise in multiplayer systems, competitive PvP design, gameplay theory, feedback analysis, tradeoff management, Unreal Engine, and Blueprint visual scripting.
Top Skills: Blueprint Visual ScriptingC#C++Unreal Engine
3 Months AgoSaved
Hybrid
125K-186K Annually
Senior level
125K-186K Annually
Senior level
Gaming • Information Technology • Mobile • Software • Esports
Lead and manage a team of level artists and world builders to create stylized, high-quality environments. Collaborate with Art, Design, and Narrative leads, establish workflows, mentor artists, create asset lists, and ensure artistic consistency using industry tools and game editors (UE5 preferred).
Top Skills: 3D Studio MaxMayaPhotoshopSubstanceUnreal Engine 4Unreal Engine 5Zbrush
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