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Top Engineering Jobs in San Francisco, CA
Gaming • Information Technology • Mobile • Software • Esports
As a Senior Rendering Engineer, you will modify shaders, develop new rendering technologies, integrate third-party solutions, and optimize performance to enhance the gaming experience.
Top Skills:
C/C++HoudiniLow Level Graphics ApisModern GpusSubstance PainterUnreal Engine 5Z-Brush
Gaming • Information Technology • Mobile • Software • Esports
Lead Perforce Helix Core administration to ensure high availability, performance, and data integrity. Optimize infrastructure, automate tasks with IaC and scripting, integrate with CI/CD, support global studios, provide advanced troubleshooting, documentation, and training to development teams.
Top Skills:
Ci/CdInfrastructure As CodeJenkinsPerforce Helix CoreUnreal Engine Horde
Gaming • Information Technology • Mobile • Software • Esports
The Senior Engineer will work on backend architecture for NBA 2K, focusing on online features, scalability, and high-performance backend services. Responsibilities include optimizing distributed systems and developing efficient database structures.
Top Skills:
C++Microsoft Sql ServerMySQLPerlPHPPythonRubySQL
Gaming • Information Technology • Mobile • Software • Esports
Operate, calibrate, and maintain laser scanning and photogrammetry systems to capture 3D data of props and garments. Troubleshoot hardware/software issues, coordinate with production for on-schedule, high-quality data delivery, support 3D data acquisition across titles, and collaborate with small teams.
Top Skills:
3D ScanningComputer HardwareComputer SoftwareLaser ScanningPerformance CapturePhotogrammetry
Gaming • Information Technology • Mobile • Software • Esports
The Graphics Engineer will develop and maintain high-performance C/C++ code and HLSL shaders for the NBA 2K series, optimizing rendering technology and GPU performance while collaborating with art and design teams.
Top Skills:
C/C++Hlsl
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Gaming • Information Technology • Mobile • Software • Esports
Operate and design camera rigs and mobile capture systems for 3D facial/body scanning and performance capture. Lead talent through capture sessions, manage data acquisition, troubleshoot hardware/software, train junior technicians, coordinate shoots with production and art teams, and research/implement new scanning technologies. Temporary 12-month onsite role in San Rafael with regular out-of-state travel.
Top Skills:
CapturegridPhotogrammetryReality Capture
Gaming • Information Technology • Mobile • Software • Esports
The Expert UI Engineer will lead UI development for a AAA multiplayer game, focusing on performance, accessibility, and certification compliance while mentoring a team of engineers.
Top Skills:
BlueprintC++CommonuiMvvmSlateUmgUnreal Engine
Gaming • Information Technology • Mobile • Software • Esports
Design and implement player-facing gameplay systems in Unreal Engine 5, collaborating with design, art, animation, and audio. Architect features for player verbs, camera, weapons, and 3C systems, identify and mitigate technical risks, maintain code quality, documentation, and testing, and debug complex gameplay issues to help realize the creative vision for BioShock.
Top Skills:
CC++Object-Oriented DesignUnreal Engine 5
Gaming • Information Technology • Mobile • Software • Esports
Design, implement, and optimize core engine systems and tools in Unreal Engine 5. Collaborate with cross-discipline teams to integrate Epic updates, develop low-level systems (streaming, serialization), research and optimize code and performance, and drive engine-level technical design and solutions to support a AAA game project.
Top Skills:
C++Unreal Engine 5
Gaming • Information Technology • Mobile • Software • Esports
The Senior Telemetry Design Engineer will design telemetry specs and frameworks for AAA games, translating business strategies into actionable telemetry designs, collaborating with developers, and ensuring data accuracy across games.
Top Skills:
Advanced SqlC++DatabricksSnowflakeUnreal
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