Mob Entertainment
Jobs at Mob Entertainment
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Recently posted jobs
Digital Media • News + Entertainment
Operate as the GM of Games' right hand: run division operating rhythm, manage GM calendar and meetings, aggregate cross-functional status and risks, track decisions and actions, produce executive briefing materials, and lead division-wide operating projects and process improvements.
Digital Media • News + Entertainment
Lead consumer product development from concept to launch for licensed and direct-to-consumer lines. Manage partner/vendor relationships, review artwork and samples for brand consistency, track timelines, resolve quality issues, and coordinate cross-functional stakeholders to ensure timely, high-quality product launches and merchandising opportunities.
Digital Media • News + Entertainment
Lead cross-functional engineering, QA, and production teams to deliver narrative-driven games on schedule and budget. Define project plans, manage budgets, mitigate risks, oversee quality and certification processes, coordinate launches and post-launch support, and translate creative vision into actionable technical development plans.
Digital Media • News + Entertainment
The QA Lead will oversee QA operations, mentor testers, create test plans, and ensure quality in game development across all stages.
Digital Media • News + Entertainment
Create high-quality real-time VFX for gameplay and environments, collaborating to enhance player feedback and improve visual storytelling.
Digital Media • News + Entertainment
The role involves crafting engaging real-time cinematics in Unreal Engine, collaborating with various teams to enhance storytelling and gameplay integration.
Digital Media • News + Entertainment
Lead and define the game's visual direction, mentor and manage a small multidisciplinary art team, produce hands-on concept and production art, collaborate with design/engineering/production to meet technical and schedule constraints, and ensure high visual quality and consistency across environments, characters, lighting, and atmosphere.
Digital Media • News + Entertainment
Compose and produce original, adaptive music and atmospheric soundscapes for a psychological horror game. Collaborate with design and audio teams to implement dynamic scores, deliver stems/variations, iterate on playtest feedback, and support sound effects creation and game audio implementation.
Digital Media • News + Entertainment
Lead community engagement for Mob Entertainment: manage Discord and social channels, create content, run events and playtests, gather and report player feedback, moderate communities, and partner with developers and influencers to grow and protect the player community.
Digital Media • News + Entertainment
The Game Product Manager oversees the lifecycle of games at Mob Entertainment, ensuring alignment between teams and defining product vision and success criteria from concept to post-launch.
Digital Media • News + Entertainment
Lead creation of high-quality previs sequences for cinematic storytelling and action, translating scripts into shot design, camera blocking, animatics and real-time assemblies. Collaborate with directors and cross-functional teams, establish previs workflows, mentor junior artists, identify production risks, and support cinematic, marketing and transmedia initiatives.
Digital Media • News + Entertainment
Lead cross-functional teams to deliver narrative-driven games from concept to launch. Own schedules, budgets, risk mitigation, QA oversight, and stakeholder communication. Translate creative vision into actionable plans, coordinate marketing and post-launch support, and implement processes to maintain high quality and efficient production.