Mob Entertainment Logo

Mob Entertainment

Concept Artist

Posted One Month Ago
Remote
Hiring Remotely in United States
61K-101K Annually
Mid level
Remote
Hiring Remotely in United States
61K-101K Annually
Mid level
Create visual development for a horror game franchise across characters, creatures, environments, props, gameplay elements, and cinematic key art. Develop mood paintings, lighting studies, color scripts, and production-ready design documentation while collaborating with creative, narrative, design, animation, VFX, and outsourcing teams. Rapidly iterate from feedback, maintain visual cohesion, balance artistic ambition with production needs, and mentor junior artists.
The summary above was generated by AI

Mob Entertainment is a startup multimedia studio that is best known for our hit indie horror game "Poppy Playtime".  This franchise is one of the hottest new properties in gaming, and our team is naturally expanding as our ambition expands.  To give a taste of our brand's popularity, more than 200 billion YouTube views of Poppy Playtime related content have occurred since the game's launch 6 years ago. 


Mob Entertainment is a startup multimedia studio that is best known for our hit indie horror game "Poppy Playtime." Poppy Playtime is one of hottest new properties in gaming, and our team is naturally expanding as our ambition expands. To give a taste of our brand's popularity, Poppy Playtime was the #2 most searched terms on YouTube in the last 12 months in the U.S. (only behind a recent Disney film), and Poppy Playtime has over 5 billion views on TikTok.

As a Concept Artist, you'll help define the visual identity of our horror franchise from early ideation through production. You'll work closely with Creative Direction, Game Design, Narrative, Environment Art, Character Art, Animation, and VFX to develop compelling concepts that balance artistic vision with gameplay requirements.

This is a highly collaborative role for someone who can move quickly, iterate based on feedback, and produce exceptional visual development across characters, creatures, environments, props, and key moments.

What You'll Do
  • Create high-quality concept art that establishes the visual direction for characters, creatures, environments, props, and interactive gameplay elements.
  • Design memorable horror characters, monsters, and antagonists that support gameplay, narrative, and emotional tension.
  • Develop mood paintings, lighting studies, color scripts, and cinematic key art that define atmosphere and tone.
  • Produce environment concepts that support first-person gameplay, exploration, pacing, and environmental storytelling.
  • Explore multiple visual directions quickly through thumbnailing and rapid iteration.
  • Collaborate closely with Creative Direction to refine and maintain a cohesive visual style.
  • Partner with Narrative and Design teams to ensure concepts reinforce story beats, gameplay mechanics, and player experience.
  • Work alongside Character, Environment, and Outsourcing teams by providing production-ready callouts, orthographic views, material breakdowns, and design documentation.
  • Help establish visual standards and mentor junior artists through feedback and art reviews.
  • Balance creative ambition with production realities, delivering polished work under tight deadlines.
  • Contribute to building and evolving the visual language of an established entertainment IP while introducing fresh ideas that fit naturally within the franchise.
What We're Looking ForRequired Qualifications
  • 3+ years of professional concept art experience in games, film, or entertainment.
  • Shipped at least one AA title, or equivalent experience on a commercially released project.
  • Exceptional portfolio demonstrating advanced visual development skills and design thinking.
  • Strong understanding of horror visual language, mood, suspense, and psychological storytelling.
  • Expert drawing, composition, lighting, perspective, anatomy, and color skills.
  • Experience designing creatures, environments, architecture, props, and characters.
  • Ability to work from rough ideas through polished production-ready concepts.
  • Strong communication and collaboration skills with multidisciplinary teams.
  • Comfortable receiving and incorporating feedback through rapid iteration.
  • Highly organized with the ability to manage multiple priorities independently.
Preferred Qualifications
  • Experience working on horror, thriller, dark fantasy, or suspense titles.
  • Familiarity with established entertainment IP and adapting existing visual styles.
  • Experience creating concepts for first-person gameplay.
  • Knowledge of Unreal Engine workflows and real-time production pipelines.
  • Experience with 3D block-ins using Blender, Maya, or similar tools.
  • Understanding of cinematic composition and storyboarding.
  • Experience mentoring artists or leading visual development initiatives.
  • Familiarity with outsourcing pipelines and providing art direction to external partners.
Tools & Software
  • Adobe Photoshop
  • Blender, Maya, or equivalent 3D package
  • Unreal Engine (preferred)
  • Figma, Miro, or collaborative ideation tools
  • Traditional sketching skills are a plus
Bonus Points
  • Experience with collectible toys, animation, or transmedia entertainment.
  • Creature design expertise.
  • Knowledge of practical horror effects, cinematography, or production design.
  • Experience creating promotional key art or marketing illustrations.
  • Passion for horror games, horror films, and psychological storytelling.
Why Join Us

You'll help shape the future of one of horror's most recognizable franchises while working with a passionate, collaborative team that values creativity, speed, craftsmanship, and bold ideas. Your work will directly influence the look, feel, and emotional impact of millions of players' experiences.


Salary

The base salary range for this position is listed below. Final compensation within the applicable salary range will be determined based on factors such as the applicant’s experience, qualifications, and work location.

San Francisco, CA; New York City, NY; Los Angeles, CA; Seattle, WA; Boston, MA; & Seattle, WA DC Metropolitan Areas:   $ 83,000-  $101,000 USD annually

Austin, TX; Denver, CO; Nashville, TN; Atlanta, GA; Chicago, IL; Dallas, TX; & Miami, FL Metropolitan Areas:  $72,000 - $88,000 USD annually

All Other U.S. Locations: $61,000 - $75,000 USD annually

Benefits

Mob Entertainment offers the following benefits to all eligible U.S.-based full-time employees: profit sharing; medical, dental, and vision insurance; 401(k) matching; FSA/HSA; paid time off; sick time; holidays; and parental leave.

Fraud Alert

Beware of job scams: Mob Entertainment does not extend offers via text, social media DM, or without a completed application and interview. Please verify email address which should always originate from @mobentertainment.com.

#LI-Remote




Mob Entertainment is proud to be an equal opportunity workplace and complies with all federal, state, and local laws prohibiting discrimination in employment. We are committed to providing equal opportunities to applicants and employees without regard to race, color, national origin, religion, sexual orientation, gender, age, disability, military service, or any other protected class under applicable state or local law. Mob Entertainment also considers all qualified applicants with criminal histories consistent with Fair Chance laws as well as any other applicable state and local laws.



Similar Jobs

27 Days Ago
Remote or Hybrid
San Mateo, CA, USA
128K-189K Annually
Senior level
128K-189K Annually
Senior level
Gaming • Information Technology • Mobile • Software • Esports
Develops high-quality character concepts from exploration through production-ready designs, including sketches, turnarounds, and documentation. Translates ambiguous creative briefs into visual solutions aligned with narrative, gameplay, and art direction. Defines character design standards, collaborates with art and cross-disciplinary teams to support 3D production, mentors artists, improves workflows, and independently manages complex assignments.
Top Skills: 2D Concept-Art ToolsAi-Assisted WorkflowsBlenderMayaZbrush
27 Days Ago
Remote or Hybrid
San Mateo, CA, USA
128K-189K Annually
Senior level
128K-189K Annually
Senior level
Gaming
Design production-ready character concepts from exploration through final turnarounds and documentation. Translate ambiguous creative briefs into visual solutions aligned with narrative, gameplay, and art direction. Define visual standards, collaborate with art and cross-functional teams, support 3D translation, mentor artists, improve workflows, and independently manage complex assignments and priorities.
Top Skills: Ai-Assisted WorkflowsBlenderMayaZbrush
One Month Ago
Remote
USA
Entry level
Entry level
News + Entertainment
Develop visual concepts for high-performing video thumbnails before filming begins. Sketch compelling moments, twists, stakes, and visual hooks that are immediately understandable without sound or titles. Collaborate with the creative team to refine ideas, evaluate what drives audience engagement, and create clear, dramatic, highly clickable concepts. Applicants demonstrate their skills through a creative brief rather than relying on a resume.

What you need to know about the San Francisco Tech Scene

San Francisco and the surrounding Bay Area attracts more startup funding than any other region in the world. Home to Stanford University and UC Berkeley, leading VC firms and several of the world’s most valuable companies, the Bay Area is the place to go for anyone looking to make it big in the tech industry. That said, San Francisco has a lot to offer beyond technology thanks to a thriving art and music scene, excellent food and a short drive to several of the country’s most beautiful recreational areas.

Key Facts About San Francisco Tech

  • Number of Tech Workers: 365,500; 13.9% of overall workforce (2024 CompTIA survey)
  • Major Tech Employers: Google, Apple, Salesforce, Meta
  • Key Industries: Artificial intelligence, cloud computing, fintech, consumer technology, software
  • Funding Landscape: $50.5 billion in venture capital funding in 2024 (Pitchbook)
  • Notable Investors: Sequoia Capital, Andreessen Horowitz, Bessemer Venture Partners, Greylock Partners, Khosla Ventures, Kleiner Perkins
  • Research Centers and Universities: Stanford University; University of California, Berkeley; University of San Francisco; Santa Clara University; Ames Research Center; Center for AI Safety; California Institute for Regenerative Medicine

Sign up now Access later

Create Free Account

Please log in or sign up to report this job.

Create Free Account