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Gaming
The Staff Program Manager will drive cross-functional initiatives, ensuring program readiness and successful market delivery while collaborating with various teams and improving processes.
Gaming
Act as the US-based senior business partner for Global Marketing, managing budget allocations, ROI analysis, and marketing spend performance. Lead financial evaluations, support long-term planning, and develop marketing KPIs to drive informed decision-making and reporting.
Gaming
As a Software Engineer II, you'll design and maintain test frameworks and automation tools for PlayStation software, collaborating with QA and development teams.
Gaming
This role involves designing and maintaining test frameworks and infrastructure for PlayStation software, integrating automated tests, and ensuring high-quality software delivery.
Gaming
The CRM Business Analyst will enhance GPDR's CRM program by bridging business and technical teams, driving scalable solutions, and improving data management for global partnerships.
Gaming
The Staff Product Design Engineer will lead mechanical design for new PlayStation products, manage engineering activities, and collaborate with various teams. Responsibilities include developing architectures, overseeing design validation, and addressing manufacturing challenges.
Gaming
The Associate in Corporate Development will identify and evaluate strategic transactions, provide market insights, and manage M&A processes while collaborating across functions.
Gaming
The Senior Graphics Programmer for Mobile will develop and optimize real-time graphics systems for iOS and Android, ensuring performance and visual fidelity, and utilizing graphics APIs like Metal and Vulkan.
Gaming
The Sales Systems Analyst manages sales applications, ensures data accuracy, supports reporting, and collaborates across teams for process improvement.
Gaming
The Senior Ecosystem Engineer will develop validation plans, lead product validation activities, and integrate features in the PlayStation ecosystem while collaborating with engineering teams.
Gaming
The Principal Manager will oversee title reviews, track project statuses, ensure effective communication with teams, and provide insights throughout the game development process.
Gaming
The Business Analyst will support supply chain analytics, develop SQL queries, create dashboards, and document KPI definitions using Confluence.
Gaming
The Director of Development Strategy will manage global title reviews, coordinate with studios and teams, enhance game development processes, and foster collaboration across departments.
Gaming
Lead Developer Experience initiatives at PlayStation, focusing on improving developer productivity, reducing friction in the software development lifecycle, and influencing engineering practices across teams.
Gaming
Seeking a Senior Software Development Engineer in Test to lead automation strategy, develop testing frameworks, and enhance SDK validation for PlayStation. Responsibilities include architectural decisions, hands-on testing, and mentoring engineers.
Gaming
The Senior Product Manager, Lifecycle will optimize and operate player engagement lifecycle programs, manage communications, and collaborate with studios to enhance player experiences for live service games.
Gaming
The SDET II will develop test frameworks, implement automation strategies, manage CI/CD pipelines, and ensure software quality across global teams, involving extensive use of various programming languages and tools.
Gaming
Lead firmware design and execution for new peripheral products, manage development and validation, and collaborate with teams to establish requirements.
Gaming
Lead and manage a high-impact engineering team to develop and deliver developer platforms and tools, ensuring high-quality experiences and technical leadership.
Gaming
The Software Development Engineer in Test will develop and maintain test automation frameworks, conduct UI and API testing, and support quality assurance activities for PlayStation features.



