Rylo
Teams at Rylo
Recently posted jobs
Hardware
Build and maintain the Android app UI, prototype and redesign features, collaborate with product and design, implement performant consumer-facing mobile features, work with NDK/JNI and native code, handle multithreading, memory, caching, networking, and ensure high quality and responsiveness.
Hardware
Develop multi-threaded C application software for camera platforms running an RTOS and Linux. Implement efficient memory management and concurrency on embedded hardware using the GNU toolchain, collaborate with backend and mobile teams, and contribute to seamless integration across devices and apps.
Hardware
Design, research and implement advanced graphics techniques (post effects, PBR optics, occlusion, global illumination). Optimize and debug shaders for mobile platforms, profile with tools like Razer and RenderDoc, and work on render architecture using modern graphics APIs (Vulkan/Metal/D3D12). Write production C++11 code in a mobile-focused, performance-sensitive environment.
