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Company 3

CG Generalist (General Submission)

Posted 4 Days Ago
Be an Early Applicant
In-Office or Remote
Hiring Remotely in Vancouver, BC
50-70 Hourly
Mid level
In-Office or Remote
Hiring Remotely in Vancouver, BC
50-70 Hourly
Mid level
Responsible for completing diverse 3D tasks (modeling, lookdev, texturing, animation, lighting, rendering, shading, tracking, effects), ensuring look consistency, optimized renders, asset usability, QC of Houdini lighting setups, and collaboration with compositors and teams across projects.
The summary above was generated by AI
This general submission posting is an opportunity to submit your resume for future consideration only; not for an existing opening. We anticipate this role may be open in the near future. If you wish to be considered for this potential opportunity, please submit your resume. When a position becomes available, you may be contacted by our Talent Acquisition team. The Company will only contact applicants who are selected for further consideration about potential future opportunities. 
Business Unit: Curated
Position: CG Generalist
Location: Vancouver, BC (Remote)
*Pay Range: $50.00 - $70.00 CAD hourly

POSITION SUMMARY:
The CG Generalist is responsible for completing a diverse array of 3D-related tasks, maintaining a high degree of adaptability and a wide breadth of CG skills.
MAIN DUTIES:
The CG Generalist proficiently completes 3D-related tasks including hard surface modeling, look development, texturing, animation, rendering, shading, lighting, tracking, and effects. They assist with developing look of a sequence, drives the creative and technical setup of assets, and ensures look consistency, optimized render times, and ease of use of assets. They are also responsible for the following:
  • Manages publishing of asset and conducts follow-ups to ensure team usability
  • QCs lighting setups of other Houdini TDs to ensure best practices, optimized render times, and methodologies
  • Works closely with compositors to ensure renders are efficient, consistent, and clean
  • Pivots between roles and projects as needed
  • Maintains aesthetic, creative, and technical quality standards of production

WHAT YOU BRING:
The ideal candidate will have solid prior CG generalist experience at VFX studio. They will have proven ability across various CG disciplines, strong understanding of CG pipeline, and strong technical CG knowledge. They will also have a strong background in character, mechanical, animation. Additional desired skills include:
  • Proven ability to balance quality of work with time constraints
  • Working knowledge of Maya, Houdini, Substance, Photoshop, Zbrush, Mari, Nuke, Shotgrid
  • Asset lookdev and shot lighting is done within Houdini, and rendered with Mantra and Karma

ABOUT THE COMPANY:
Company 3, including its various business units and family of brands, provides a full range of Creative Services for content creators, including conceptual design, pre-vis, look development, ideation and rapid prototyping, 3D animation/CGI, motion graphics/designers, matte painting, compositing, dailies and production services, color grading, post-production finishing, marketing/trailers, live-action production, experiences, and more.
Diversity and Inclusion at Company 3:
Creativity has diversity at its core. We celebrate the value of each unique experience by being dedicated to fostering the most diverse, equitable, and inclusive culture where every employee feels empowered and safe to show up to work as their full self.
It is our policy to provide equal employment opportunities to all applicants and employees. Please inform the Company's HR representative if you need assistance completing any forms or otherwise need any accommodation or support in order to participate in the application process.
*The listed pay range represents the lowest to highest range that we in good faith believe we would pay for this role at the time of this posting. This range may be modified in the future. An employee’s pay position within the range may be based on several factors including, but limited to, relevant education, qualifications, certifications, experience, skills, seniority, geographic location, local currency exchange rates, performance, shift, travel requirements, sales or revenue-based metrics, applicable law, and business or organizational needs. 
The benefits for eligible part-time employees working 25 or more hours per week and full-time employees in the US include a comprehensive package of health, retirement, and insurance benefits and paid time off. The benefits for eligible project hires and part-time employees working less than 25 hours per week in the US include retirement, select insurance benefits, and where required by law, health benefits. For roles filled in Canada and other territories, local benefits plan offerings as adopted and amended from time to time will apply.
The above compensation and benefits information is provided in accordance with various state, provincial, and local pay transparency laws. The Company’s recruitment processes will also be conducted in accordance with applicable law as adopted and amended from time to time.
Both external and internal candidates can apply for this general submission posting through the Company’s Career Page.
 

Top Skills

Maya,Houdini,Substance,Photoshop,Zbrush,Mari,Nuke,Shotgrid,Mantra,Karma

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