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Crystal Dynamics

Concept Art Director

Reposted 8 Days Ago
Remote
2 Locations
110K-144K Annually
Senior level
Remote
2 Locations
110K-144K Annually
Senior level
As a Concept Art Director, you will lead and inspire the art team, define the artistic vision for games, and oversee art production to ensure high-quality assets aligned with the game’s creative direction.
The summary above was generated by AI

Crystal Dynamics is constantly seeking the best gaming talent worldwide to add to our 30-plus year legacy of game development creating new and iconic franchises. We are committed to making great games with great people and living the dream while doing it.

Benefits for our regular full-time positions include, but are not limited to, a competitive regional salary, 100% employer-paid medical, dental, and vision insurance options, professional development reimbursement, flexible hybrid on-site/off-site work opportunities, company paid holidays, plus additional paid days in December when the studio is closed for holiday break, and the ability to accrue additional paid time-off.

Join us and help shape an amazing studio culture, where we’re building award-winning franchises like Tomb Raider and more!

Crystal Dynamics is seeking a Concept Art Director, where your creative vision will shape the visual experience of our next-gen games. As a Concept Art Director, you will be responsible for setting the conceptual artistic direction and driving the quality of all concept work across the game. You’ll work closely with external teams to ensure that the art for the game aligns with the broader creative vision and production needs.

As a Concept Art Director, you will: 

  • Define and communicate the artistic vision of the game, ensuring concept art aligns with the overall creative direction, game design and narrative.  
  • Work closely with our external co-development partner, guiding artists across different time zones to drive creative alignment and ensure the delivery of high-quality assets. 
  • Lead, inspire, and mentor the art team, fostering a collaborative and creative environment.  
  • Work closely with other department leads and directors to ensure a cohesive and seamless game experience. 
  • Manage art production schedules, resources, and workflow to meet project milestones.  
  • Oversee development of art assets, from concept through to final implementation, maintaining a high standard of quality.  
  • Collaborate with technical teams to ensure art assets are optimized for performance without compromising artistic integrity.  
  • Drive innovation by staying abreast of industry trends and emerging technologies.  
  • Represent the visual aspects of the game in internal reviews and external presentations.  

 To be considered for this role, we require the following: 

  • Proven experience as an Art Director, Principal, or Lead Artist in the video game industry.  
  • A strong portfolio demonstrating a deep understanding of high-fidelity, photorealistic artistic principles and techniques.  
  • Extensive knowledge of game art production pipelines and tools.  
  • Ability to articulate and execute a unique and compelling visual style.  
  • Strong leadership skills with experience in managing and motivating creative teams. 
  • Ability to work effectively with co-development teams.  
  • Excellent communication and collaboration skills.  
  • Able to adjust quickly and effectively to shifting project priorities. 

Preference will be given to candidates who have: 

  • Experience in directing art for AAA titles, particularly in the action-adventure genre.  
  • Strong drawing skills and passion for visual arts. 
  • Proficient in Unreal Engine (ideally, working specifically with Lumen and Nanite).    

It'll be a bonus if you also have: 

  • Willingness to work with co-development teams in EU time zones. 
  • Experience working within an existing IP. 
  • Awards or recognition in the field of game art.  

En français

Crystal Dynamics est à la recherche d’un directeur ou d’une directrice de l’art conceptuel, dont la vision créative façonnera l’expérience visuelle de nos jeux nouvelle génération. En tant que directeur ou directrice de l’art conceptuel, vous serez responsable de définir la direction artistique conceptuelle et de garantir la qualité de l’ensemble du travail conceptuel du jeu. Vous collaborerez étroitement avec les équipes externes pour vous assurer que l’art du jeu est aligné avec les besoins de production et la vision créative globale.

À titre de directeur ou directrice de l’art conceptuel, vous devrez : 

  • Définir et communiquer la vision artistique du jeu, en veillant à ce que l’art conceptuel soit aligné avec la direction créative globale, le design du jeu et le récit. 
  • Travailler en étroite collaboration avec nos partenaires de co-développement externes, en guidant les artistes à travers différents fuseaux horaires pour assurer l’alignement créatif et la livraison d’éléments visuels de grande qualité.
  • Diriger, inspirer et encadrer l’équipe artistique afin de favoriser un environnement collaboratif et créatif. 
  • Travailler en synergie avec les responsables des autres départements pour assurer une expérience de jeu cohérente et fluide.
  • Gérer la planification artistique, les ressources et les flux de production pour respecter les jalons du projet. 
  • Superviser la création des éléments visuels, du concept à l’intégration finale, en maintenant des standards de qualité élevés. 
  • Collaborer avec les équipes techniques pour optimiser les éléments visuels sans compromettre l’intégrité artistique. 
  • Encourager l’innovation en restant à l’affût des tendances et technologies émergentes du secteur. 
  • Représenter la vision artistique du jeu lors des revues internes et des présentations externes. 

 Critères de sélection pour ce poste : 

  • Expérience confirmée en tant que Directeur artistique, Artiste principal ou Responsable artistique dans l’industrie du jeu vidéo. 
  • Portfolio solide démontrant une maîtrise des techniques de rendu photoréaliste de haute fidélité. 
  • Excellente connaissance des pipelines de production artistique du jeu vidéo et des outils associés. 
  • Capacité à définir et à réaliser une direction visuelle unique et marquante. 
  • Leadership affirmé et expérience dans la gestion et la motivation d’équipes créatives.
  • Capacité à collaborer efficacement avec des équipes de codéveloppement. 
  • Solides compétences en communication et esprit collaboratif. 
  • Réactivité et adaptabilité face aux priorités changeantes.  

Seront considérés comme des atouts supplémentaires : 

  • Expérience de direction artistique sur des jeux AAA, en particulier dans le genre action-aventure. 
  • Excellentes compétences en dessin et passion pour les arts visuels.
  • Maîtrise d’Unreal Engine, en particulier des technologies Lumen et Nanite.

Atout supplémentaires : 

  • Volonté de collaborer avec des équipes de co-développement situées dans les fuseaux horaires européens.
  • Expérience au sein d’une propriété intellectuelle existante.
  • Prix ou distinctions dans le domaine de l’art vidéoludique. 

The pay range for this role includes the annual base salary, not including bonus and the generous benefits package that Crystal Dynamics provides all full-time employees. Individual compensation is determined by work location within our approved states or regions, as well as additional factors, including job related skills, experience, and relevant education.
Your recruiter will be able to share more information about total compensation.

Pay Range (United States)
$110,000$144,000 USD
Pay Range (Canada)
$115,000$161,000 CAD

Not sure if you are qualified? We hope that you will still choose to apply so we may review your application!


Please be advised that our company is aware of scammers impersonating us, and we assure you that all legitimate communication will come from the official Crystal Dynamics email address domain "@crystald.com" or will be an automated response from our applicant tracking system using "[email protected]". If you have any concerns about the validity of a message from our staff, feel free to contact us.

For more information on how to avoid scams like this please see our Jobs Scams & Phishing Attempts help page, or visit the FTC website.


Crystal Dynamics is an equal opportunity employer. We are committed to identifying and implementing positive and persistent measures to ensure equal opportunity in the recruitment, hiring, development, training, promotion and compensation of a diverse team employee group. This includes persons of different race, color, creed, religion, sex, gender identity or gender expression, pregnancy, breastfeeding or medical conditions related to breastfeeding, genetic characteristic, sexual orientation, national origin, ancestry, medical condition, political affiliation, age, veteran status, uniform service member status, marital status, physical or mental disability, or citizenship, as well as any other classifications protected by applicable federal, state or local laws. Crystal Dynamics is committed to providing reasonable accommodations in accordance with applicable laws. If you require any accommodations, please notify us at your earliest convenience during the interview process.

By submitting an application, you acknowledge that you have read and understand Crystal Dynamics's Privacy Notice.

Top Skills

Lumen
Nanite
Unreal Engine
HQ

Crystal Dynamics San Mateo, California, USA Office

San Mateo, CA, United States, 94063

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