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NVIDIA

Embedded Software Engineer - RISCV

Posted Yesterday
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In-Office
Santa Clara, CA, USA
184K-357K Annually
Senior level
In-Office
Santa Clara, CA, USA
184K-357K Annually
Senior level
Design, develop, and verify features for next-gen RISC-V controllers on NVIDIA GPUs, collaborate with hardware and software teams, perform early modeling/simulation, follow devices through development to customer products, and support BSP and device driver development.
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NVIDIA is searching for a highly motivated, creative embedded software engineer to join the GPU Software team. As someone who is hardworking and passionate about their work, you will design key aspects of our RISCV BSP package used across the GPU. You should demonstrate the ability to excel in an environment with complex software and hardware designs.

What you'll be doing:

  • Define, design, develop and verify features for next-gen RISCV controllers on our GPU; collaborating with hardware engineers and fellow software engineers

  • You will follow the devices all the way through the development process to the customer desktops, notebooks, workstations, and gaming console products that are used throughout the world

  • Heavily involved with the early modeling and simulation required to produce our world-class products

  • Multiple opportunities to collaborate and communicate effectively with teams from all around the globe

What we need to see:

  • BS or MS degree in Computer Engineering, Computer Science, or related degree (or equivalent experience)

  • 8+ years of meaningful software development experience, especially with embedded systems

  • You can demonstrate a hands-on technical background; excellent C programming and embedded, device driver development experience

  • Familiarity with computer system architecture, microprocessor, and microcontroller fundamentals (caches, buses, memory controllers, DMA, etc.)

Ways to stand out from the crowd:

  • Familiarity with the RISCV architecture

  • Experience with inner workings of toolchains such as gcc, gdb

  • Background with embedded system SW concepts, e.g.: RTOS and overlay programming models

  • Experience with simulation, emulation and HW development cycle

  • Good documentation and ability to communicate with others

NVIDIA is widely considered to be one of the technology world’s most desirable employers. We have some of the most forward-thinking and hardworking people on the planet working for us. If you're creative, passionate and self-motivated, we want to hear from you! NVIDIA is leading the way in groundbreaking developments in Artificial Intelligence, High-Performance Computing and Visualization. The GPU, our invention, serves as the visual cortex of modern computers and is at the heart of our products and services.

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 184,000 USD - 287,500 USD for Level 4, and 224,000 USD - 356,500 USD for Level 5.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until June 15, 2026.

This posting is for an existing vacancy. 

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

HQ

NVIDIA Santa Clara, California, USA Office

2701 San Tomas Expressway, Santa Clara, CA, United States, Santa Clara

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