Develop and enhance scalable game systems using O3DE with C++ and Lua. Implement high-fidelity 3D rendering pipelines, customize engine modules for multiplayer environments, profile and resolve performance issues, collaborate with cross-disciplinary teams, produce technical documentation, participate in code reviews, and contribute to agile development practices.
This role is for one of our clients
Compensation: $50 - $150/hourpay
Job Type: Developer
Location: Remote
Become a part of our client's team as a Game Engine Developer focused on the Open 3D Engine (O3DE) and contribute to the development of high-performance, AAA-quality games. You will utilize the capabilities of a modular, open-source engine in collaboration with the Linux Foundation, crafting innovative entertainment experiences that incorporate industry-leading technology and flexible, scalable architectures.
Requirements
Key Responsibilities
- Design, develop, and enhance scalable game systems utilizing Open 3D Engine (O3DE) with C++ and Lua.
- Implement complex 3D rendering pipelines and visual features to achieve graphical fidelity comparable to AAA standards.
- Integrate, enhance, and customize O3DE modules to meet project-specific requirements and facilitate dynamic, multiplayer-ready environments.
- Collaborate with designers, artists, and fellow developers to create robust and maintainable gameplay and engine features.
- Troubleshoot, profile, and address complex performance issues across various hardware configurations.
- Contribute to technical documentation and participate in code reviews to promote best practices and knowledge sharing.
- Participate in agile development processes by offering technical insights and fostering innovation within the team.
Required Skills and Qualifications
- Professional experience with Open 3D Engine (O3DE) along with a strong understanding of its modular architecture.
- Strong programming expertise in C++ and familiarity with Lua scripting for gameplay or engine enhancements.
- Demonstrated experience in constructing, optimizing, and debugging extensive real-time 3D environments.
- Thorough knowledge of rendering technologies, graphics pipelines, and multiplayer/networking systems.
- Exceptional written and verbal communication abilities, enabling effective collaboration across various disciplines.
- Experience with open-source tools, build systems, and version control systems.
- Robust problem-solving skills complemented by a proactive, ownership-oriented mindset.
Preferred Qualifications
- Contributions to open-source 3D engine projects or participation in the O3DE community.
- Experience in deploying games or simulations across multiple platforms, including Linux.
- Background in launching AAA games or expansive multiplayer environments.
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