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Roblox

Senior Product Manager - Engine Productivity

Sorry, this job was removed at 06:27 p.m. (PST) on Monday, Aug 04, 2025
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Hybrid
San Mateo, CA
225K-275K Annually
Hybrid
San Mateo, CA
225K-275K Annually

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Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. 

At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. 

A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.

The Engine forms the heart of Roblox: it’s the platform everything else is built upon.  The Engine drives the experiences end-users see via our apps on their devices.  The Engine powers the Studio IDE.  And the Engine powers our Roblox Cloud Compute environment.  The Productivity team builds the systems and tools that allow the Engine team to work, from the release and build system to testing to the UI of our telemetry dashboards and more.

We’re looking for a Product Manager/ Senior Product Manager to drive the next generation of our client testing infrastructure.  You’ll lead efforts including working with the Test Automation team to ensure we have a fast and stable system for running end to end tests.  You’ll work with teams across Engine to make sure tests cover critical user journeys.  You’ll work with the broader Productivity team to make sure tests work with our build and release systems.  And you’ll find ways to provide the same systems we use to test internally to help our community of millions of developers so that they can release with confidence. And more.

You will:

  • Work closely with engineering leadership to own the vision and roadmap for Test Automation at Roblox.
  • Drive the strategy and support the execution of cross-functional projects.
  • Know the customer best, including internal teams, external developer customers, and external end-users, working to research, prototype, and define the requirements for test automation that impacts multiple groups at Roblox.
  • Work with engineering leadership to handle the project management aspects of execution.
  • Define the specifications for both low-level and user-facing projects and make the day-to-day decisions that happen during execution to ensure the team is shipping successful projects.
  • Communicate to other internal stakeholders including executives, engineers, designers, and product team members.
  • Interface with our developer community to understand potential external use cases for testing. 

You have:

  • 3-5 years of product management or related industry experience, with leadership, organizational, and execution skills; able to balance vision with data.
  • Familiar with concepts and systems that ensure efficient software development at scale, such as build, automated testing, and deployment.
  • Bachelor’s degree or equivalent experience in Computer Science, Engineering, or a similar technical field.
  • Experience shipping deeply technical products in one or more of the following domains:
    • Load testing 
    • Image comparison testing
    • Integration testing
    • Performance tooling and optimization
  • Ability to learn quickly: Roblox has many unique elements–even in testing–and we don’t expect anyone to come in with perfect prior knowledge, but we do expect you to learn what you don’t know and will provide support for you to do so.
  • You can define a clear goal and iterate to it, prioritizing scalability.
  • Clear communication, able to explain highly complex technical concepts at both high and low levels to executive stakeholders.
  • Passionate about representing the customer–internal and external–and ensuring we deliver useful outcomes over ambiguous output.

Preferred Qualifications:

  • Experience working in the game development space.
  • Experience working on engineering tooling products.
  • Experience shipping DevOps products.
  • Experience coding in Lua
  • Experience coding in C++
  • Experience driving 0-1 projects with a curiosity and desire to learn and try new things, whether personal or professional

For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.

Annual Salary Range
$224,510$275,030 USD

Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).

Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations for all candidates during the interview process.

HQ

Roblox San Mateo, California, USA Office

3150 South Delaware Street, San Mateo, CA, United States, 94403

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