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NVIDIA

Solutions Architect, Physical AI and Omniverse

Posted 15 Days Ago
Be an Early Applicant
In-Office or Remote
2 Locations
124K-242K Annually
Junior
In-Office or Remote
2 Locations
124K-242K Annually
Junior
Architect and demonstrate simulation workflows using DSX Sim and Omniverse libraries to help partners and customers build, validate, optimize, and operationalize AI factory digital twins. Drive integration of Omniverse libraries, develop reference architectures, prototypes, benchmarks, and sample workflows, and coordinate with sales, product engineering, and partners to resolve blockers and advance adoption.
The summary above was generated by AI

NVIDIA is a leader in accelerated computing, artificial intelligence, and next-generation platform innovation. Our Worldwide Field Operations Solutions Architecture team supports third-party software vendors, partners, and customers. We transform advanced technologies into practical, repeatable solutions. We are hiring a Solutions Architect to boost adoption of NVIDIA DSX Sim, Omniverse libraries, and AI agent skills. This position will establish DSX Sim as a shared, simulation-ready decision layer for AI factory creation! We also provide partners with actionable methods to embed accelerated rendering, physics, storage, streaming, and user interface capabilities into their applications. This role connects customer demands with field delivery and product engineering, improving how AI factories and industrial digital twins are developed, validated, and put into operation.
 

What you will be doing:

  • Assist independent software vendors, ecosystem partners, and lighthouse customers in assessing and adopting technologies within DSX Sim, and Omniverse libraries.

  • Architect and demonstrate simulation workflows that help customers build, validate, optimize, and operationalize AI factory digital twins.

  • Collaborate with partners to build and validate simulation-ready asset pipelines using OpenUSD, SimReady specifications, engineering data, multi-physics simulation, and operational inputs.

  • Drive incorporation of Omniverse libraries (ovRTX, ovPhysx, ovStorage, usd-agents, etc) into partner applications, services, and enterprise workflows.

  • Develop reusable reference architectures, demonstrations, sample workflows, benchmarks, and proof-of-concept evaluations that address customer challenges.

  • Translate technical and business requirements into clear solution plans while coordinating with sales, product engineering, developer relations, and partner teams to resolve blockers and advance adoption.

  • Gather field insights, advocate for partner needs, and contribute technical mentorship that improves product direction, enablement resources, and team execution.

What we need to see:

  • Bachelor’s degree in computer science, engineering, or a related technical field, or equivalent experience.

  • 2+ years of relevant engineering, technical sales, or solution architecture experience; candidates considered for the higher level typically bring 5+ years of related experience.

  • A solid base in one or more relevant areas, such as computer graphics, physically based rendering, physics simulation, engineering simulation, digital twins, or accelerated computing.

  • Practical understanding of three-dimensional workflows and asset pipelines through OpenUSD or similar scene-description, modeling, and data-interchange technologies.

  • Experience programming in Python and a higher-level language such as C, C++, or Java.

  • Hands-on success developing technical prototypes, setting up evaluations, benchmarking solutions, or supporting customer implementations of external libraries.

  • Ability to manage technical relationships, explain sophisticated concepts clearly, and work closely with developers at external software companies, NVIDIA partners, and internal collaborators.

Ways to stand out from the crowd:

  • OpenUSD certification or substantial hands-on work with OpenUSD composition, schemas, validation, optimization, or asset-pipeline development.

  • Background crafting digital twins or simulation workflows for AI factories, data centers, architecture and engineering, industrial systems, or other complex physical environments.

  • Knowledge of high-performance rendering techniques, physics, and simulation technologies such as NVIDIA RTX, PhysX, CUDA, multi-physics solvers, or AI surrogate models.

  • Success enabling partner solutions or building workflows such as computer-aided-design conversion, synthetic data generation, defect detection, neural reconstruction, or simulation-ready asset creation.

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 124,000 USD - 195,500 USD for Level 2, and 152,000 USD - 241,500 USD for Level 3.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until July 20, 2026.

This posting is for an existing vacancy. 

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

HQ

NVIDIA Santa Clara, California, USA Office

2701 San Tomas Expressway, Santa Clara, CA, United States, Santa Clara

NVIDIA San Francisco, California, USA Office

San Francisco, United States

NVIDIA San Jose, California, USA Office

San Jose, United States

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