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Unity

Staff Graphics Engineer

Sorry, this job was removed at 06:43 a.m. (PST) on Thursday, Jan 30, 2025
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Remote
Hiring Remotely in USA
169K-222K Annually
Remote
Hiring Remotely in USA
169K-222K Annually

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The opportunity
Unity’s graphics drivers team is the foundation of all rendering at Unity. From the billions of mobile games, PC and console titles, XR experiences, or other real-time rendering applications, every pixel Unity renders flows through our code. We are the ultimate cross-platform engineering team, doing graphics on virtually every graphically-capable device in the marketplace today.

Our team is responsible for the application interface to the graphics hardware, which we implement using industry-standard graphics APIs like Vulkan, Direct3D, Metal, and WebGPU, to name a few. From the simplest cube to the most complex scene rendered with Unity’s high-definition rendering pipeline (HDRP), the graphics drivers team along with their shader compiler colleagues bring the hardware to life.

What you'll be doing

  • Review, advise, design, and enhance Unity’s 3D rendering engine across the multiple graphics APIs (e.g., Vulkan, Direct3D, Metal, etc.) and operating systems (e.g., Microsoft Windows, Apple’s macOS and iOS, Linux, and Android)
  • Collaborate with other Unity R&D organizations to support and advise on the development and maintenance of our rendering approaches and pipelines
  • Support and develop testing, optimization frameworks, and other diagnostic tools to maintain product quality and performance

What we're looking for

  • Minimum of a Bachelors degree in Computer Science, Engineering, or other related scientific discipline, or equivalent experience
  • At least ten years working with computer graphics rendering techniques including geometric rendering, lighting and illumination, texture mapping, and compute shading
  • At least eight years of C++ programming experience using classes, templates, and polymorphism
  • Ability to implement, debug, and optimize complex algorithms, shaders, and rendering sequences
  • Excellent communication skills

You might also have

  • Knowledge of modern graphics APIs (Vulkan/Metal/DX12)
  • Experience with RenderDoc, Pix, NVIDIA’s nSight, and similar tools
  • C# development experience
  • Experience using Unity’s editor and tools

Additional information

  • Relocation support is not available for this position.
  • Work visa/immigration sponsorship is not available for this position

Life at Unity
Unity [NYSE: U] is the leading platform to create and grow games and interactive experiences.  Creators, ranging from game developers to artists, architects, automotive designers, infrastructure experts, filmmakers, and more, use Unity to bring their imaginations to life across multiple platforms, from mobile, PC, and console, to spatial computing.  

As of the third quarter of 2024, more than 70% of the top 1,000 mobile games were made with Unity, and in 2024, Made with Unity applications had an average of 3.7 billion downloads per month. For more information, please visit www.unity.com. 

Unity is a proud equal opportunity employer. We are committed to fostering an inclusive, innovative environment and celebrate our employees across age, race, color, ancestry, national origin, religion, disability, sex, gender identity or expression, sexual orientation, or any other protected status in accordance with applicable law. Our differences are strengths that enable us to support the growing and evolving needs of our customers, partners, and collaborators. If there are preparations or accommodations we can make to help ensure you have a comfortable and positive interview experience, please fill out this form to let us know.

This position requires the incumbent to have a sufficient knowledge of English to have professional verbal and written exchanges in this language since the performance of the duties related to this position requires frequent and regular communication with colleagues and partners located worldwide and whose common language is English.

Headhunters and recruitment agencies may not submit resumes/CVs through this website or directly to managers. Unity does not accept unsolicited headhunter and agency resumes. Unity will not pay fees to any third-party agency or company that does not have a signed agreement with Unity.

Your privacy is important to us. Please take a moment to review our Prospect Privacy Policy and Applicant Privacy Policy. Should you have any concerns about your privacy, please contact us at [email protected].

#SEN #LI-MC1

*Note: Certain locations require a good faith disclosure of the base pay for the role. The actual base pay for the successful candidate may differ based on location and level.

Gross pay salary

$168,900$221,655 USD

HQ

Unity San Francisco, California, USA Office

San Francisco, CA, United States

Unity San Francisco, California, USA Office

Work at Unity includes a ton of flexibility, depending on your role, the needs of your team and ultimately the way you and your team work best together.

What you need to know about the San Francisco Tech Scene

San Francisco and the surrounding Bay Area attracts more startup funding than any other region in the world. Home to Stanford University and UC Berkeley, leading VC firms and several of the world’s most valuable companies, the Bay Area is the place to go for anyone looking to make it big in the tech industry. That said, San Francisco has a lot to offer beyond technology thanks to a thriving art and music scene, excellent food and a short drive to several of the country’s most beautiful recreational areas.

Key Facts About San Francisco Tech

  • Number of Tech Workers: 365,500; 13.9% of overall workforce (2024 CompTIA survey)
  • Major Tech Employers: Google, Apple, Salesforce, Meta
  • Key Industries: Artificial intelligence, cloud computing, fintech, consumer technology, software
  • Funding Landscape: $50.5 billion in venture capital funding in 2024 (Pitchbook)
  • Notable Investors: Sequoia Capital, Andreessen Horowitz, Bessemer Venture Partners, Greylock Partners, Khosla Ventures, Kleiner Perkins
  • Research Centers and Universities: Stanford University; University of California, Berkeley; University of San Francisco; Santa Clara University; Ames Research Center; Center for AI Safety; California Institute for Regenerative Medicine

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