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NVIDIA

Tegra System Software Engineer

Reposted 16 Days Ago
In-Office or Remote
3 Locations
152K-288K Annually
Senior level
In-Office or Remote
3 Locations
152K-288K Annually
Senior level
Design and develop system software for Tegra SoCs, working with hardware and software teams to enable new platforms and products while also performing complex system-level debugging.
The summary above was generated by AI

NVIDIA is searching for a creative and highly motivated engineer with expertise in system software to join the Tegra system-on-chip (SOC) Software organization. You will design key aspects of our Tegra SoC kernel drivers and embedded Software. This role will focus on enabling ARM SoC on pre-silicon and silicon platforms. Join us to build a world class System software team.

What you'll be doing:

  • Design, develop and verify features for our next generation SoC architecture, collaborating with hardware engineers and fellow software engineers.

  • Heavily involved with the early modeling simulation required to produce our outstanding products.

  • Working closely with the hardware, silicon, pre-silicon teams to bring-up new platforms, products, and prototype systems.

  • Involved in SoC bringup with a focus on enabling the core OS software on new platforms.

  • Get to craft, develop, unit test, document and maintain features for Tegra SoCs.

  • You will influence hardware architecture and system software by creating architecture and design specification.

What we need to see:

  • BS or MS degree in Computer Engineering, Computer Science, or related degree or equivalent experience

  • 5+ years of relevant software development experience

  • Proven leadership skills and strong ownership on past projects

  • Hands on technical experience and demonstrated excellence in an environment with complex software and hardware designs

  • Outstanding C programming and low-level driver experience; background and strength with complex system-level debugging

  • Experienced with ARM based processor architecture

  • Familiarity with computer system architecture, microprocessor, and microcontroller fundamentals (caches, buses, memory controllers, DMA, etc.)

Ways to stand out from the crowd:

  • Background with Chip or Board bring-up

  • Experience developing high quality embedded code

  • Experience with JTAG and other debugging tools

We are widely considered to be one of the technology world’s most desirable employers, and as a result have some of the most forward-thinking and hardworking people in the world working for us. So, if you're clever, creative, and driven, we'd love to have you join the team.

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 152,000 USD - 241,500 USD for Level 3, and 184,000 USD - 287,500 USD for Level 4.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until April 10, 2026.

This posting is for an existing vacancy. 

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

HQ

NVIDIA Santa Clara, California, USA Office

2701 San Tomas Expressway, Santa Clara, CA, United States, Santa Clara

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