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Genesis

Simulation

Posted 8 Hours Ago
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In-Office or Remote
6 Locations
Senior level
In-Office or Remote
6 Locations
Senior level
Build a high-throughput, GPU-based simulation pipeline for robotics (primarily rigid-body). Implement actuators, sensors, and controllers; collaborate with robotics, policy training, and asset-generation teams to bridge sim-to-real and develop real-to-sim workflows for training robotics foundation models.
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What You’ll Do

  • Develop a high-throughput, GPU-based simulation pipeline (primarily rigid body simulation for robots) to train robotics foundation models

  • Implement essential robotics features, including actuators, sensors, and controllers, in collaboration with the robotics team

  • Work with the policy training team to bridge the sim-to-real gap

  • Develop a real-to-sim pipeline in collaboration with the asset generation team

  • Collaborate with a team of driven individuals committed to building general-purpose Physical AI

What You’ll Bring

  • Passion for your craft and demonstrated excellence in physics simulation engineering

  • Exceptional ownership and initiative—finding and solving problems independently

  • Extensive experience in physics simulation, with a preference for expertise in rigid body simulation, FEM, CFD

  • Insights and requests from a robotic researcher/engineer’s perspective for improving user experience

  • Proficiency in CUDA and GPU programming

  • Bonus: Experience in robotics control

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