Atomic Machines Logo

Atomic Machines

Robotics Software Engineer, Simulations

Reposted 5 Days Ago
In-Office
Santa Clara, CA, USA
160K-190K Annually
Junior
In-Office
Santa Clara, CA, USA
160K-190K Annually
Junior
Develop and maintain digital-twin simulations of manufacturing nodes (motion axes, grippers, sensors) so machine software can be developed and tested without hardware. Build scenario and regression suites for CI, extend simulation coverage across machine types, create validation tooling to compare simulation vs. telemetry, root-cause divergences, and progressively own components like the device-model library or CI simulation harness.
The summary above was generated by AI
Atomic Machines is ushering in a new era of micromanufacturing with its Matter Compiler™ technology platform. This platform enables new classes of micromachines to be designed and built by providing manufacturing processes and a materials library that are inaccessible to semiconductor manufacturing methods. It unlocks MEMS manufacturing not only for device classes that could never be produced by semiconductor methods, but also for entirely new categories. Furthermore, this digital platform is fully programmable in the way 3D printing is digital—but whereas 3D printing produces parts of a single material using a single process, the Matter Compiler™ technology platform is a multi-process, multi-material system: bits and raw materials go in, and complete, functional micromachines come out. The Atomic Machines team has also created an exciting first device—made possible only through the Matter Compiler™ technology platform—that we will be unveiling to the world soon.
 
Our offices are in Emeryville and Santa Clara, California.
About The Role:

Our manufacturing system is composed of nodes; each delivers a unit of manufacturing capacity for a process, and there are a dozen or more node types. As a Robotics Software Engineer, Simulations, you will help build our machines' digital twins: simulations that stand in for the real hardware behind the same software interfaces, so that manufacturing software can be developed and tested without waiting for machine time. You will join the simulation team at its start, working directly with its founding engineer.

Your work starts with the foundation all our nodes share and the robotics that move material through them. One week you might build the model of a motion axis, a gripper, or a sensor and watch a machine's software run against it; the next, wire a node's software into the simulator so it can be tested in CI, or dig into why the simulation and the real machine's telemetry disagree and decide whether that's a software bug or a gap in the model.

This role suits an engineer with strong fundamentals, curiosity about how physical machines behave, and an instinct for the difference between what the model says and what the machine did.

What You’ll Do:
  • Build models of the devices that make up our machines (motion axes, sensors, grippers, and the machinery around them) that behave like the real thing behind the same software interfaces.
  • Build scenario and regression suites that let machine software be developed and tested in CI, with no hardware in the loop.
  • Extend simulation coverage across our machine types so more of the stack can be exercised without a physical machine.
  • Build validation tooling that compares simulation behavior against real-machine telemetry, and root-cause divergences to a software bug or a model-fidelity gap.
  • Grow toward owning a well-bounded piece of the platform, such as the device-model library or the simulation harness our CI runs on.
What You’ll Need:
  • 2+ years building software for systems that interact with hardware or the physical world; industry, internships, robotics competitions, research, and serious open-source work all count.
  • Strong programming fundamentals with working Python: you can build and debug real systems in Python, even if it isn't your first language.
  • Simulation or modeling exposure: physics simulation, behavioral/discrete-event simulation, digital twins, or game-engine work; you have used a simulator seriously and know where it lied to you.
  • A first-principles mindset: you reason about why a design works, not just how you've seen it done.
  • Practical understanding of state machines, concurrency, and determinism.
  • Systematic debugging habits and the collaboration skills to chase problems across the software/hardware boundary.
  • BS in CS, CE, EE, ME, Mechatronics, Robotics, or equivalent experience.
Bonus Points For:
  • Working C++: our motion stack and parts of the simulation core are C++ (expected at L4; a strong plus at L3).
  • Physics-engine experience: MuJoCo, Drake, Bullet, PyBullet, or similar; rigid-body dynamics and contact modeling.
  • Robotics depth: kinematics, dynamics, motion planning, or state estimation.
  • Experience with robotics middleware, ROS or otherwise (we build our own).
  • gRPC/Protobuf APIs, observability tooling, or CI/test infrastructure at scale.
  • Hardware-in-the-loop testing or sim-based validation of real machines.

The compensation for this position also includes equity and benefits.

Salary Range
$160,000$190,000 USD
HQ

Atomic Machines Berkeley, California, USA Office

950 Gilman Street , Suite 800, , Berkeley, CA, United States, 94710

Similar Jobs

14 Minutes Ago
Hybrid
82K-102K Annually
Entry level
82K-102K Annually
Entry level
Aerospace • Artificial Intelligence • Cloud • Machine Learning • Software • Cybersecurity • Defense
Design, develop, model, integrate, validate, and test environmental control systems for commercial, regional, business, and military aircraft. Develop ECS performance simulations and steady-state models, conduct thermodynamic, heat transfer, and fluid mechanics analyses, define system requirements, validate models against test data, and collaborate with cross-functional hardware and software engineering teams.
Top Skills: MatlabNpssSysml
14 Minutes Ago
Easy Apply
In-Office or Remote
2 Locations
Easy Apply
Senior level
Senior level
Healthtech • Information Technology • Mobile • Productivity • Software • Analytics • Telehealth
Own strategic pricing, inventory allocation, and yield management decisions that optimize revenue and support business growth. Partner with sales, product, deal desk, and finance teams to understand market dynamics, develop pricing strategies, and build a biddable auction environment. Create analytical frameworks, identify pricing inefficiencies, and establish scalable systems and processes for new monetization models.
Top Skills: Biddable Auction Environments
14 Minutes Ago
Hybrid
105K-131K Annually
Junior
105K-131K Annually
Junior
Aerospace • Artificial Intelligence • Cloud • Machine Learning • Software • Cybersecurity • Defense
Designs, develops, and integrates aircraft Environmental Control Systems. Responsibilities include developing and validating ECS performance models, conducting thermodynamic, heat transfer, and fluid mechanics analyses, defining system and equipment requirements, optimizing and documenting steady-state models, integrating hardware and software, and performing system verification, validation, and testing.
Top Skills: MatlabNpssSysml

What you need to know about the San Francisco Tech Scene

San Francisco and the surrounding Bay Area attracts more startup funding than any other region in the world. Home to Stanford University and UC Berkeley, leading VC firms and several of the world’s most valuable companies, the Bay Area is the place to go for anyone looking to make it big in the tech industry. That said, San Francisco has a lot to offer beyond technology thanks to a thriving art and music scene, excellent food and a short drive to several of the country’s most beautiful recreational areas.

Key Facts About San Francisco Tech

  • Number of Tech Workers: 365,500; 13.9% of overall workforce (2024 CompTIA survey)
  • Major Tech Employers: Google, Apple, Salesforce, Meta
  • Key Industries: Artificial intelligence, cloud computing, fintech, consumer technology, software
  • Funding Landscape: $50.5 billion in venture capital funding in 2024 (Pitchbook)
  • Notable Investors: Sequoia Capital, Andreessen Horowitz, Bessemer Venture Partners, Greylock Partners, Khosla Ventures, Kleiner Perkins
  • Research Centers and Universities: Stanford University; University of California, Berkeley; University of San Francisco; Santa Clara University; Ames Research Center; Center for AI Safety; California Institute for Regenerative Medicine

Sign up now Access later

Create Free Account

Please log in or sign up to report this job.

Create Free Account