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Atomic Machines

Senior/Staff Software Engineer, Manufacturing Execution Systems

Reposted One Month Ago
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In-Office
2 Locations
180K-230K Annually
Senior level
In-Office
2 Locations
180K-230K Annually
Senior level
Lead design and implementation of distributed software coordinating state, timing, and behavior across manufacturing hardware. Drive architecture decisions, evolve APIs, instrument systems for observability and ML consumption, improve testing/CI/CD, debug across software/firmware/hardware, and collaborate with cross-disciplinary engineers to deliver reliable, real-time manufacturing platform software.
The summary above was generated by AI
Atomic Machines is ushering in a new era of micromanufacturing with its Matter Compiler™ technology platform. This platform enables new classes of micromachines to be designed and built by providing manufacturing processes and a materials library that are inaccessible to semiconductor manufacturing methods. It unlocks MEMS manufacturing not only for device classes that could never be produced by semiconductor methods, but also for entirely new categories. Furthermore, this digital platform is fully programmable in the way 3D printing is digital—but whereas 3D printing produces parts of a single material using a single process, the Matter Compiler™ technology platform is a multi-process, multi-material system: bits and raw materials go in, and complete, functional micromachines come out. The Atomic Machines team has also created an exciting first device—made possible only through the Matter Compiler™ technology platform—that we will be unveiling to the world soon.
 
Our offices are in Emeryville and Santa Clara, California.
Why This Role Matters

We are building the hardened execution layer for a new kind of fab. The team already has deep expertise in data engineering and algorithms. We need a hands-on software engineer with deep architectural experience and systems thinking to work directly with these experts and turn that expertise into simple, dependable software.

The primary responsibility is managing software complexity: defining clear responsibilities and interfaces, limiting coupling, and making the system easier to understand, test, operate, and change. Fluency in data and optimization, and a willingness to work with hardware support that responsibility.

What You’ll Do
  • Define component responsibilities, state ownership, and interfaces; remove unnecessary coupling and abstractions.
  • Build and test production software in Go and Python with data engineering and optimization experts.
  • Evolve existing systems through safe, incremental migrations.
  • Resolve integration issues with operators and engineers, including hands-on work with fab equipment.
What You’ll Need
  • 8+ years building production software; productive in Go and Python.
  • Demonstrated meaningful ownership of architectural decisions in a complex production system. 
  • Demonstrate first-principles thinking with sound instincts for strategic tradeoffs.
  • Closed-loop experience: Operated or evolved the system long enough to observe the consequences of those decisions, explain what worked and failed, and improve the architecture.
  • Production ownership: Experience testing, operating, and safely migrating systems where correctness matters.
  • Collaboration: Translate expert knowledge and user needs into software requirements and acceptance criteria.
  • Domain fluency: Discuss data models, transactions, and durable history with data engineers; objectives, constraints, inputs, and outputs with optimization experts.
  • Experience with Hardware: Demonstrated interaction with equipment. Have had to understand and troubleshoot physical workflows. 
  • Has willingness to work directly with fab equipment.
  • BS in CS or related field

The compensation for this position also includes equity and benefits.

Salary Range
$180,000—$230,000 USD
HQ

Atomic Machines Berkeley, California, USA Office

950 Gilman Street , Suite 800, , Berkeley, CA, United States, 94710

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