Top Tech Jobs & Startup Jobs in San Francisco Bay Area, CA

3 Days AgoSaved
Remote or Hybrid
California, USA
30-60 Hourly
Junior
30-60 Hourly
Junior
Gaming • Information Technology • Mobile • Software • Esports
Creates and implements high-quality user interface assets for the NBA 2K franchise, integrating them into the game engine with designers and engineers. Develops motion graphics and visual effects, participates in design reviews and playtests, incorporates feedback, and aligns work with the game’s art direction. Requires UI design experience, 2D and 3D graphics software proficiency, game engine implementation experience, collaboration skills, and a professional portfolio.
Top Skills: Cinema 4DFigmaIllustratorMayaPerforcePhotoshopUnityUnreal Engine
Reposted 6 Days AgoSaved
Remote or Hybrid
California, USA
118K-194K Annually
Senior level
118K-194K Annually
Senior level
Gaming • Information Technology • Mobile • Software • Esports
Lead the DevOps team for WWE 2K by defining technical strategy and building reliable development and production infrastructure. Responsibilities include designing CI/CD pipelines, deployment automation, cloud and containerized environments, developer tooling, observability, documentation, and operational standards. The role also requires cross-team collaboration, technical leadership, and improving workflows across a distributed game development studio.
Top Skills: .NetAWSBashCC#C++Ci/CdGCPGitInfrastructure As CodeJenkinsLinuxNode.jsPerforcePowershellPuppetPythonReactWindows
25 Days AgoSaved
Remote or Hybrid
United States
Entry level
Entry level
Gaming • Information Technology • Mobile • Software • Esports
Design, prototype, iterate, polish, and ship single-player and cooperative shooter levels using Unreal Engine. Collaborate with artists, mission designers, writers, programmers, narrative designers, and enemy designers to create engaging combat and mission experiences. Own level vision from paper design through final product, incorporate feedback, meet deadlines, maintain quality standards, and mentor junior level designers.
Top Skills: Unreal EngineUnreal Engine 4Unreal Engine 5
One Month AgoSaved
Remote or Hybrid
California, USA
47-75 Hourly
Senior level
47-75 Hourly
Senior level
Gaming • Information Technology • Mobile • Software • Esports
Expert technical artist responsible for character body and facial rigging for NBA 2K. Duties include improving deformation, building math node networks, implementing blendshapes and corrective shapes, creating skinweight maps, writing Python automation, debugging rigging issues, collaborating with engineers and art teams, and improving documentation and pipelines.
Top Skills: Autodesk MayaFacsMaya Python ApiNgskintoolsPerforcePymelPythonQt
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