Top Tech Jobs & Startup Jobs in San Francisco Bay Area, CA

8 Days AgoSaved
In-Office
San Francisco, CA, USA
200K-260K Annually
Mid level
200K-260K Annually
Mid level
Gaming • Mobile
Designs and develops reliable, scalable, low-latency backend and networking systems supporting AR technology, developers, and game products. Responsibilities include architecture, coding, testing, load testing, code reviews, troubleshooting, system integration, and technical strategy. Collaborates with engineering and cross-functional teams, external partners, and may supervise junior engineers.
Top Skills: Augmented Reality (Ar)AWSGCPNoSQLObject-Oriented ProgrammingSQLWeb Frameworks
Reposted 21 Days AgoSaved
In-Office
San Francisco, CA, USA
162K-238K Annually
Senior level
162K-238K Annually
Senior level
Gaming • Mobile
The Senior Product Marketing Manager will lead marketing strategies for Pikmin Bloom in the US, manage campaigns, and track performance metrics while collaborating globally.
Top Skills: Marketing CampaignsSocial Media Marketing
Reposted 24 Days AgoSaved
In-Office
San Francisco, CA, USA
17K-253K Annually
Senior level
17K-253K Annually
Senior level
Gaming • Mobile
The Senior Data Scientist, Marketing will develop analytical models and reporting solutions to support user acquisition and marketing effectiveness, utilizing AI for improved marketing insights.
Top Skills: AirflowBigQueryComposerLookerPythonSQL
Reposted One Month AgoSaved
In-Office
San Francisco, CA, USA
138K-202K Annually
Senior level
138K-202K Annually
Senior level
Gaming • Mobile
Lead design, implementation, and operations of global compensation programs. Partner with senior leaders and HR to benchmark, analyze market data, build dashboards, drive automation, ensure pay equity, and manage annual compensation cycles and related projects across geographies.
2 Days AgoSaved
In-Office or Remote
US
139K-205K Annually
Expert/Leader
139K-205K Annually
Expert/Leader
Gaming • Mobile
Owns slate operations across games in development, managing organizational cadence, cross-functional alignment, and the Game Development Framework from concept through launch. The role supports senior leadership, tracks investment and development progress, drives launch readiness, facilitates playtesting and validation, resolves operational blockers, improves processes, and builds scalable operating models across game teams and central functions.
Top Skills: Ai Technologies
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2 Days AgoSaved
In-Office or Remote
US
99K-145K Annually
Senior level
99K-145K Annually
Senior level
Gaming • Mobile
Lead and develop a distributed QA team for a live AAA mobile game. The role drives scalable QA practices, release excellence, quality metrics, process improvement, and cross-functional collaboration across engineering, live operations, marketing, customer support, localization, and external development teams. Responsibilities include planning quality activities, managing releases and deployments, communicating risks to stakeholders, and supporting continuous improvement throughout the game development lifecycle.
Top Skills: Bug-Tracking SystemsSoftware Testing FrameworksTest-Plan Management Tools
Reposted 4 Days AgoSaved
Remote
US
91K-140K Annually
Entry level
91K-140K Annually
Entry level
Gaming • Mobile
Coordinate end-to-end feature production for a mobile game feature pod. Responsibilities include managing development pipelines, prioritizing production activities, ensuring timely and high-quality delivery, supporting live incidents and on-call coverage, facilitating Agile/Scrum practices, coordinating cross-functional communication, and leading process improvements.
Top Skills: AgileScrumSdlc
9 Days AgoSaved
Remote
US
139K-172K Annually
Entry level
139K-172K Annually
Entry level
Gaming • Mobile
Leads the global Community Management and Customer Support vision for an unannounced live-service game. Builds player feedback loops, support operations, scalable processes, launch communications, community health metrics, and cross-functional partnerships. Establishes both functions from the ground up, manages external partners, represents player needs to executives and development teams, and guides strategy across development, beta, launch, and live operations.
15 Days AgoSaved
Remote
US
144K-215K Annually
Senior level
144K-215K Annually
Senior level
Gaming • Mobile
Own the design and implementation of core systems for a pre-production F2P mobile live-service game. Build progression, combat scaling, economy, rewards, models, simulations, tuning tools, and documentation. Implement and iterate systems in Unity, collaborate with gameplay and engineering teams, use analytics and playtest results to balance systems, and translate ambiguous problems into shippable solutions.
Top Skills: SpreadsheetsUnityUnreal Engine
15 Days AgoSaved
Remote
US
124K-187K Annually
Senior level
124K-187K Annually
Senior level
Gaming • Mobile
Own end-to-end product analytics for MONOPOLY GO!’s Minigame Vertical. Analyze player behavior, game performance, KPIs, and complex datasets; define metrics, establish tracking and reporting, design A/B tests, and deliver actionable recommendations. Partner with product, data platform, data science, and game teams to influence roadmaps, optimize game economies, improve player engagement, and communicate insights through presentations and reports. Use AI-powered tools to accelerate analysis and improve analytical artifacts.
Top Skills: A/B TestingAi-Powered Analytics ToolsBigQueryLookerPower BIPythonQlikviewRSQLTableau
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